It all started at a coffee shop.
Ken expressed a desire to strike out on his own and write the games he wanted to write,
and Sam interrupted with one question.
WHY NOT?
and Sam interrupted with one question.
WHY NOT?
Why not indeed, and from that moment the plan for Why Not Games emerged. We are a collective of writers, illustrators, marketers, and more who just want to make games. Well, that and sell them to you. Also, play some games. Lots of games.
We have a simple policy: Games should be fun. Yet, games are more than simply entertainment. Playing games helps to build cognitive skills, especially critical thinking. You can also learn much about history, science, philosophy, and the entire spectacular universe we live in by playing games. Any creative work, and this includes writing and drawing for games, has a message, a purpose beyond merely being fun or looking good. Ours certainly do, and we hope to spread liberty, equality, and fraternity with our games, and have fun while doing it. |
THE TEAM
KEN SPENCER,
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KRYSTAL FALLER SPENCER, OWNEROur nationally award winning marketing director and business manager, Krystal keeps the lights on and the fridge stocked. Her many years in broadcasting have taught her how to tell a complex story in a short amount of time, something necessary for when Ken starts to ramble. Krystal is also a life long Cubs fan, which worked out well for her once.
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SAMANTHA PARISH,
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BRIAN EADS,
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JIM SPENCER,
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ELITE PLAYTESTERS
We would not be able to make our games without the enthusiastic help of our elite team of playtesters. Week by week these stalwart gamers give up their evenings to test new ideas, strange alien species, and bizarre rules systems. They go by many names and those names fill the weak and foolish with dread. Although the roster changes from time to time, our elite playtesters continue as a whole, and when one falls to the vagaries of modern life, work schedules, and families, another steps up to take their place.
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